He should bounce higher when you hit spacebar: Quick test: Press play and you should see hector bouncing. This would mean that if Hector’s falling very fast, the jumpAmount won’t be the same. Using AddForce would just add the force to the bird. In case you were wondering: Setting the velocity directly, rather than using AddForce, gives us more control and a more arcade-like feeling. If so, set the bird’s velocity to the jumpAmount. In Update() check if the bird's position is below the y-position 0 (the middle of the screen). Open up the script in your preferred code editor and insert this code:.Click Add Component and Add a new C# Script called BirdController.Then we’ll put that function into practice in the game itself. Quick test: Press play and Hector should fall down.įirst we’ll give Hector the ability to flap by himself on the start screen. Edit the collider shape to something roughly matching Hector’s outline:.Add a Polygon Collider in the same way:.Select the Bird Game Object in the Hierarchy.Quick test: Your game view should now show only your background color, with Hector chilling motionless in the foreground: Select the Camera in the Hierarchy window.The Orthographic size of the camera is big, which makes our bird appear small on the screen.Change the Order in layer of the different sprites like this: The sprite order will be wrong to start with.Drag and drop the images from the Bird folder in the project to the Bird GameObject.Create a new GameObject and name it Bird:.Drag and drop the downloaded package into Unity and click Import when prompted.We think he’ll enjoy the exercise.įeel free to use our images for your project, or create your own if you prefer: We’re going to use a bird though – namely Hector, the bird in our LootLocker logo. You could have a bee, a dragonfly or even a person with a jetpack. There’s nothing to say your character has to be a bird. You could go for a cloudy sky, dystopian sky or an otherworldly sky. We went with this color(#5FC5CB), but you can choose any. Click background and select the color you want your sky to be.We’ll start by changing the background color to something a bit more fitting. Let’s tinker with the settings so it looks a bit nicer. Click Create Project in the bottom-right corner:.Select the 2D Core template and give your project a name (we’re going with FlappyLoot):.Click New Project in the top-right corner:.We’ll put all these features into our game, but with an online leaderboard too. Your score goes up by one for every pipe you successfully pass.When you’re not hitting the button, your bird falls. You hit the button (spacebar, touch the screen, etc.) to make your bird fly up.You then have the option to start again from the beginning. If you hit a pipe or the ground, you lose.The aim is to guide your flappy bird through the gaps in the pipes. You control a bird as the screen scrolls from left to right.You can play our finished version of this game on Itch.io.Īnd you can also download this project’s full source code from Github.īird goes up, bird goes down: the rules of Flappy Birdįlappy Bird is an extremely simple game that went viral in 2013. It’ll also help to know what it’s like to play Flappy Bird. If you need any help with using Unity, go to. We’re using Unity 2021.2.7f1, but you should be fine using any similar version. To follow this guide, you’ll need to know the basics of programming in Unity and C#. And if you’re just checking out LootLocker to decide if it’s right for you, this will show you just how quick and simple it is to use. If you’re new to LootLocker, this will be good practice for creating leaderboards. So we’ll run through the process of adding leaderboards to pretty much any game. So we can run through creating, polishing and adding features to the game, without spending hours and hours on the core gameplay loop.Īlso, the original Flappy Bird was missing one thing that we think would’ve made it much more fun: leaderboards. And they don’t come any simpler than Flappy Bird. Why Flappy Bird?Ĭreating a simple physics game is great practice. Let’s make a Flappy Bird game with Unity and LootLocker. 1.5 Submitting scores to the leaderboard.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |