![]() Q: How do I play Jedi Outcast with the mod?Ī: Download the official launcher, click on "Configure Jedi Outcast", and follow the directions. Q: What is the difference between Galactic Legacy and KotF 2.1? All missions when released will be available for you to play, with no pre-requisites. Q: How do I unlock other missions? They're greyed out!Ī: Missions or episodes that are greyed out don't exist yet and will take time to produce and release. We likely can assist with most mods, but major technical issues would be best to ask the original mod authors. ![]() Q: I'm having a problem with another mod, can you help?Ī: Our ability to help you with other Jedi Academy mods is dependant on the mod itself. If suggesting other improvements for the mod, please be prepared to explain why your idea is good. If you leave a suggestion, please ensure that you provide a link for any characters or maps, else we will not take your request under consideration. If you want to play base mp or JA+ I would recommend getting EternalJK as it modifies the game so that you can see servers, have full widescreen, and easily bind keys for certain moves that are technically in the base game but hard to access, such as low-jump.A: The instant we know, we will tell you.Ī: The best place for your suggestions would be on our discord server. For sabers there's too much blocking, and I prefer playing without guns or force powers (apart from jump ofc) so I stick to the base servers and JA+ servers which generally restrict those things. That would have to be LAN though unless you bought and hosted your own server.Īs for mp I'm personally not that interested in Movie Battles. I really enjoy it, after a while it's a bit boring unless you maybe play it with people. If you wanna create your own scenarios in sp there's 2 related mods called KotF and Galactic Legacy which give you a billion maps and npcs to fuck around with. The story itself is nothing to write home about but all you really need is an excuse to kill some baddies anyway. It adds in many new levels, enemies and sabers. It adds a whole new storymode, probably longer than the game's original. ![]() If you want singleplayer mods, I'd highly recommend Escape from Yavin IV. RESPECT THE BASE GAME and it's authenticity. Play MB2 or other gameplay mods only after you've finished SP and had a little taste of MP from BASE It's all just timing of blocking and parries and if u wanna feel like ur just whacking at each other with sticks, force jumping is so low, acrobatics is close to non-existent (which they will also defend for having more force energy consumption) when it comes to MB Ngl it's phenomenal what they did, a totally new mechanic on how to play Jedi Academy, still a mod though like MD MB2 as they say it has a higher "learning curve" or "higher skill ceiling" I'm not convinced by this With exploits from wiggling ur saber to get more damage or getting a more accurate playstyle. And the underlying techniques and tricks from low jumps, cancels and delays. Where you need to be practicing certain moves while relying on spacing, dodging, moving on in a saber to pull of a block or parry (there are situations where u can block while idle), acrobatics and strafing. Where BASE has a higher skill ceiling and it's limitless as the quake engine it's designed from integrates with saber mechanics. Movie Battles 2 is very different from base JKA and pure unmodded quake engine.
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